![]() Where did you land? Follow the rules of that space as described below. Move your piece clockwise that number of spaces. The Buying StageĮverybody does the following at the same time and continues to do so until the timer makes a horn sound, marking the end of the stage. There are no turns in MONOPOLY Speed! Just dive into the first buying stage. If this is your first time playing, read the rest of these rules before you start otherwise, the youngest player may hit the button on the ' timer to start the game! The timer will count down from three seconds, and then you will hear a zoom sound that means the first buying stage has begun!īuy and trade as fast as you can! The player with the most money at the end of the game wins! Choose one of the two GO spaces and place your token there. Take a look at your cards so you know which properties you need to collect to get bonuses at the end of the game.Įach player takes a piece and the matching die. ![]() Put the rest of the deck 5 back in the box. Shuffle the Community Chest cards and deal three to each player. Put the rest of the deck back in the box. Don't look at yours! Keep them in a pile, face down in front of you. Shuffle the Chance cards and deal four to each player. Place the Title Deed cards next to their matching board spaces. You'll press it once to start the game and won't need to press it again unless you'd like to pause. Keep the rest of the money in the center of the board. There's no Banker! Each player takes M5000. Jail is unlocked! You don't have to pay anything or roll anything special to get out. When you land on the Go to Jail space, zoom over to Jail, but keep on rolling. Each time you pass a GO space, you collect M1,000. There are two Go Spacesįree Parking has become a GO space! At the beginning of the game, you choose which GO space you'll start at. Super Fast Trading with Chance and Community Chest!ĭuring the trading stages, you'll have the opportunity to use Chance cards to help you wheel and deal.Ĭommunity Chest cards get you bonuses at the end of the game. You never have to wait for your turn! Each player gets a piece and a matching die.ĭuring the buying stages, all players roll and buy at the same time. ![]() At the end of the fourth trading stage, you'll all count up your cash and see who has the most! Everyone Rolls and Buys At Once! The timer will signal the start of each stage, count down when there are 10 seconds left, and then signal the end of that stage. Each round has a buying stage followed by a trading stage. ![]()
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